Traveller RPG library index added
Still messing around with PHP and MySQL, I’ve put up a Library Index of all the terms in the Imperial Library. I’ll be tweaking it and adding features to the entries over the next while.
Still messing around with PHP and MySQL, I’ve put up a Library Index of all the terms in the Imperial Library. I’ll be tweaking it and adding features to the entries over the next while.
Added the System Search and Library Data databases and I’ll be adding more data to both databases as time goes on, but there’s still plenty of info available now. These features basically give me an excuse to teach myself PHP/MySQL and how to build a decently performing dynamic web page.
Also finished up the third session of the campaign log.
Finished up the 2nd Session of the log for our Traveller RPG campaign, and realized that I still have the third to do. Bleh. But I’ve managed to finish up a gun list that’s a 463k downloadable spreadsheet. It contains some firearms both modern and futuristic in Aftermath terms, including damage, prices and tech levels.
Gamed again last night, so I’m already falling way behind in the campaign log. I’ve managed to put up some weapons and firearm features, though.
Did some more work developing these pages for our Traveller RPG campaign and put up the crew of the Serenity. Check out the Twilight’s Peak campaign log.
Kicked off the Twilight’s Peak campaign tonight with two player characters, Sir Nicholas Ranier and Lynx. I’m putting up this web page to keep track of events as they unfold. The campaign log will be up soon with background information and the initial events.
Similar to the Autumn Twilight campaign which used the Aftermath! rules but was set in the Twilight:2000 world, this campaign is being played in the Traveller Original Universe using the Aftermath! rules.
The final updates for the Autumn Twilight twilight 2000 campaign are in. The printable Order of Battle is 73 pages long! Now THIS is a campaign log. I expect that we’ll play this game again, because there remain all the US modules to be played. Coming eventually, Winter Twilight…
The Autumn Twilight campaign has officially ended with the only player character to survive, God, reaching Bremerhaven in Germany at the end of Going Home. The intent of this campaign has always been to play through all of the Twilight 2000 Europe modules, Escape from Kalisz, the Free City of Krakow, Pirates of the Vistula, Ruins of Warsaw, the Black Madonna and Going Home.
Now that these modules are done, we are putting Twilight to rest for a while to play other things, but may come back to T2K to play the modules set in America.
There are still a ton of updates to do to this journal, which I should have up in the next week or two.
More updates to the campaign log, which I have split into days, since it was getting cumbersome to load. The dust has settled and the Baron’s forces have been overcome, and the Ruins of Warsaw has been wrapped up for the most part. On to the Black Madonna. Current campaign date 22 September 2000.
Updated the campaign log with more updates. The battle is joined for control of the Ruins of Warsaw. Who will win? The Community of Sielce or the forces of the Black Baron?