The Twilight's PeakTRAVELLER
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Sword Worlds Confederation

A loose confederation of worlds in the Spinward Marches, coreward of the Darrians and spinward of Imperial space. The first settlement in the region was on Gram in -399. By circa -200 the settlement of the area was largely complete, and the first interstellar government in the region, the Sacnoth Dominate, was formed in -186. Consisting of the twenty worlds settled up to that point, the Dominate lasted until 102, when it was fractured by rebellion into several smaller states. During the ensuing centuries various Sword World governments rose and fell; they sometimes coalesced all the worlds under a single world's domination and sometimes splintered into several small states. Contact with Imperial traders in 73 brought increased trade and had a stabilising influence on the region, but this stability was short-lived. The First Frontier war brought a desire for cooperation among the various squabbling worlds, and the end of the war saw the formation of the first unified confederation in centuries, centred on Sacnoth, and referred to as the Second Dominate. As a result of the Outworld Coalition's victory, the Sword Worlds annexed Terant 340, Torment, Trifuge, and Cunnonic, which are all in the Darrian subsector. The Second Dominate held power until 698, when it was overthrown by a coalition headed by Gram. The Gram Coalition ruled until 788, when a short war with the Darrian Confederation resulted in the loss of the four worlds gained during the First Frontier War. Public outrage at the mishandling of the war caused the subsequent fall of the Gram government. The replacement was the Trilateral Alliance, a decentralised organisation headed by Narsil, Sacnoth, and Durendal. The Alliance broke up in 848 due in large part to the inherent weakness of its organisation, and an interregnum of essentially independent worlds lasted until Gram reasserted its influence (helped substantially by Zhodani money and advisers, rumour has it) in 852. This government has retained control-down to the present day. The government allows almost complete local autonomy. Individual worlds maintain separate military forces, pass their own laws, and completely regulate their own internal affairs. The Confederation government regulates inter world trade, handles diplomatic relations with outside powers, and adjudicates inter world disputes. In peacetime, the Confederation government maintains a pool of high ranking military officers (selected from the military forces of all member worlds) who are trained in large unit command and staff operations. During time of war, all military forces are confederalized and placed under a single unified command. For ground forces, divisions will be commanded by generals from the individual worlds, corps, and higher organisations by Confederation officers. The component forces of a division will be from the same world whenever possible. For naval forces, individual ships are under the command of local officers, squadrons and fleets by Confederation officers